SADRP Rules
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      • Fail RP | Examples
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  1. GAMEPLAY RULES

Priority Calls & Priority Cooldown

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Last updated 10 days ago

Only trusted civilians may conduct bank robberies and calls involving hostages. This includes all persons involved in the group of criminals performing the scene.

Excessive Priority/Aggressive RP will lead to punishment or suspension from permission to conduct priority incidents.

PRIORITY IN PROGRESS (PIP):

This means that there is currently an active priority scene which the police are dealing with; during this time, you cannot flee from a police interaction or commit aggressive RP unless you are a part of the priority scene. You can continue your existing RP with other civilians whether it is passive or aggressive, but you cannot create any new priorities/aggressive RP.

PRIORITY COOLDOWN (PCD):

Priority Cooldown is activated once the suspects are caught or have successfully escaped from authorities, signaling the end of the priority scenario. During Priority Cooldown, players are prohibited from initiating any new Priority RP or Aggressive RP and must engage only in Passive RP. If you have escaped, you should lay low to avoid attracting the attention of authorities.

Exception for Escaped Suspects: If law enforcement rediscovers you during Priority Cooldown and attempts to re-engage, you are permitted to flee to avoid capture, provided you do not initiate Aggressive RP (e.g., attacking or provoking authorities). Fleeing must remain defensive in nature, focusing on evasion rather than confrontation. All other Priority Cooldown rules still apply.

Personal Cooldown: An individual player, or group of players, must wait at least 30 minutes after the expiration of their last priority call's cooldown before starting another priority. The staff team can impose a longer personal cooldown for players at their discretion.